

Players can only create the carrier on the sides of a harbor because of its size. Players have the option to spawn on an aircraft carrier and spawn aircraft. The carrier is a Capitol ship that has 10,000 health and has 3 anti-aircraft turrets, 1 controllable missile launcher, and 1 main turret. A battleship spawns for each team at the start of a roundġ6 coins, previously 20 coins (Needs battleship game pass, which costs 200 Robux) Unlike other ships, the battleship does not despawn after two minutes. Players can only create the battleship on the sides of a harbor because of its size. Players have the option to spawn inside one. The battleship is a Capitol ship that has 10,000 health and has 3 main turrets, 2 anti-aircraft turrets, 1 controllable torpedo launcher, and one controllable missile launcher. It is a more bulkier and larger version of the cruiser, but still smaller than a battleship. The heavy cruiser is a large ship with 5,500 health and has 2 main turrets, 2 anti-aircraft turrets, and 1 controllable torpedo launcher. It has 2 main turrets, 1 anti-aircraft turret, and 1 controlled torpedo launcher, and it is very similar to a destroyer, only bigger. The cruiser is a medium ship with 3,500 health. When the submarine enters Auto Move, it not only goes forward automatically, but it moves downward too. It can also use a torpedo, but it will only go in whichever direction the submarine is facing. Players can only spawn it at the center of a harbor. It has two anti-aircraft turrets, but both require the submarine to be above water. Because of this, it is usually used for secrecy and stealth. The submarine is a small ship with 1,000 health capable of going underwater. It has 1 main turret and 1 anti-aircraft turret, and it is a smaller version of a battleship. The destroyer is a small ship with 2,500 health.

There is also a feature called "Auto Move", when a player moves for a certain time in a certain direction, it automatically triggers auto move, where it goes forward automatically until stopped or changed in another direction. All ships de-spawn after two minutes except for the battleship and carrier. All of them have limited health, cost coins and some form of defense from other ships or aircraft. Ships are vehicles used to fight on the water.
